![]() ![]() Start at level 5, advance to level 6 at 60 lines, advance to level 7 at 70 lines.In Marathon (called A-TYPE), when the player line clear ( startLevel * 10 + 10) or max(100, startLevel*10-50) lines, whatever comes first, the level advances by 1.Īfter this, the level advances by 1 for every 10 lines. The following table of gravity speeds was observed and later found to be stored at $898E (offset $099E in the iNES format ROM): As a consequence, the first step of the line clear animation is not always a set number of frames. ![]() Softdrops were allowed, and the players were rewarded 1 point per cell (Max of 20).ĭAS initial delay is 16 frames, and then every 6 frames.ĪRE is 10~18 frames depending on the height at which the piece locked pieces that lock in the bottom two rows are followed by 10 frames of entry delay, and each group of 4 rows above that has an entry delay 2 frames longer than the last line clear delay is an additional 17~20 frames depending on the frame that the piece locks the animation has 5 steps that advance when the global frame counter modulo 4 equals 0. Lock delay, wall kick and hard drops were not implemented. Rotation system is a right-handed Nintendo Rotation System. It was first published in North America in 1985 by Nintendo Entertainment. The Nintendo Entertainment System is specified to run at 60.0988 frames per second. Unlike Tetяis, this game has no 2-player mode. Nintendo published the first official version of Tetris for Nintendo Entertainment System. ![]()
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